The Remarkable Life of Ibelin (thetimes.com)

218 points by _tk_ 9 hours ago

87 comments:

by bbow-resp 3 hours ago

Hey: it's this story again. As someone who's around my 30s now with Duchenne Muscular Dystrophy and who has friends with the condition, I've always found it a bit too bleak about the quality of our lives (probably for drama's sake). Yes, I need a wheelchair and full time care attendants, but also:

* I went to university and had a great time there

* I had a pretty normal social life growing up, and made some life-long real life friends in college who I still visit regularly.

* I talk to women and have had romantic relationships.

* I've had and continue to have what I consider a pretty successful career in software.

* While I like video games and played a lot of them in high school, I'd say I prefer going out and having interactions with friends more, however challenging it can be logistically.

I know DMD severity varies between patients, but I don't want this article to discourage people with DMD or with children that have DMD. It can be tough, but I think that modern treatments allow us to lead fairly rich lives outside of Warcraft.

by mrmetanoia 3 hours ago

"...allow us to lead fairly rich lives outside of Warcraft."

I didn't get the impression from the article it was otherwise, just that this young man found what he was looking for inside a game and its community. The article felt positive, your comment feels defensive and judgemental.

by card_zero 2 hours ago

Well, his parents supposed otherwise.

> Robert delivers a eulogy for his son in which he speaks of the sorrow he and Trude had felt, believing that his short life had been one void of meaning, friendship, love and belonging.

Edit: I wasn't trying to attack WoW, so here's the next line too:

> But, he continues, over the past few days they have come to understand that this was not the case, and that he had experienced all these things.

by Tor3 2 hours ago

At that funeral where he held that speech, a group of Mats' online friends were present, having arrived earlier and met the father. The leader of Mats' group in WoW also talked at the funeral. What Robert (the father) actually said was that when Mats died they had that feeling and that worry. But shortly after that the emails started coming (after Robert had written about what had happened, on Mats' blog, he did so because he actually thought there were people out there who cared.

I recommend watching the documentary, which contains private video recordings of that eulogy.

by swores 2 hours ago

His parents supposed otherwise before they knew about his online stuff, you're making it sound like they still felt that way about his online time too.

by card_zero 2 hours ago

OK, WoW is great and rich and fulfilling, but also, DMD is not necessarily a prison sentence. I think that covers all the bases?

by thegginthesky 2 hours ago

This is not the point. The point is you misquoted the article without understanding the full context, and was corrected. The parents weren't judgmental of an online life, they were just unaware. Matter of fact, on the documentary from one of the replies, it felt that they were glad their son had good friends who really cared about him.

by card_zero 2 hours ago

Jeez. I understood the full context, I just wasn't even talking about that, and neither was the grandparent comment, I think. The "online life: wholesome or not?" debate has crept into this comment chain by accident.

by jpm_sd 3 hours ago

I didn't find it bleak at all. Brought tears to my eyes though.

I'm glad your condition is less severe, or better managed, than his. Keep living your best life!

by dang 29 minutes ago

> probably for drama's sake

I've changed the title above to be that of the documentary whose release has prompted the article. We use the same trick with book reviews—i.e. since book review titles are often sensationalized, we usually change the HN title to that of the book.

p.s. Thanks for your comment! We don't get this kind of perspective often.

by jmclnx 4 hours ago

Not what one would expect from the title, but a good read.

wayback machine:

https://web.archive.org/web/20241005124635/https://www.theti...

by gavmor 4 hours ago

Shades of Otherland's Orlando Gardiner. In the 1995 novel by Tad Williams, Gardiner is afflicted with a progressive genetic disorder which precludes his having much of a life offline--at least, he finds it easier to make friends online--and spends his days playing Middle Country (WoW was released 3 years after the last volume of Wiliams' quartet was published) where he is a strapping swashbuckler.

I think it's phenomenal that Mats was able to touch so many lives so deeply.

by KennyBlanken 38 minutes ago

Scalzi's Lock In explores what might develop when you have an entire segment of the population that become complete paraplegics ("Hadens") from a pandemic. Real life services, virtual worlds, telepresence robots, and people who get brain mods to be able to serve as hosts for Hadens that want a real physical experience.

by kayo_20211030 2 hours ago

This story was terribly sad, and wonderfully hopeful. Online gaming communities, like WoW etc. (but maybe less like tik-tok) are true symmetric, give-and-take, communities with honest, beneficial, and sometime fraught human relationships; and whose social value is often dreadfully underestimated by some people who are unfamiliar with them.

by magicmicah85 4 hours ago

As much as wow was a time sink waste of time for me, I love that it provided community to those who needed it and could thrive within it. Putting this documentary on my to watch list.

by pram 2 hours ago

I actually met my wife on WoW, doing progression raiding through vanilla to WotLK. Spending 8+ hours a day together for years forms pretty close bonds ;D

by dang 35 minutes ago

Related. Others?

'Ibelin' Review: A Shattering Documentary About a Gamer's Life - https://news.ycombinator.com/item?id=39073807 - Jan 2024 (2 comments)

My disabled son – ‘the nobleman, the philanderer, the detective’ - https://news.ycombinator.com/item?id=19104044 - Feb 2019 (69 comments)

Only when Mats was dead did his parents understand the value of his game - https://news.ycombinator.com/item?id=19011328 - Jan 2019 (25 comments - note the top comment by someone who played with him)

by sonofhans 4 hours ago

It reminds me of this story from a decade ago — https://kottke.org/14/05/the-ghost-in-the-machine

Sometimes I feel like digital prosthetic memories are an awful crutch; sometimes I’m in awe of the genuine emotion they can inspire.

by ko_pivot 4 hours ago

I think there is a fundamental difference between MMOGs and TikTok-style social media. I suspect the human brain has a relatively healthy reaction to creatively connecting with other humans via virtual worlds but a comparatively poor reaction to algorithmic feeds.

by Maken 4 hours ago

People were active participants in MMORPGs. You get the dopamine from achieving goals inside the game, and make connections with other people as you collaborate to reach these goals. Your relationship with other players is that of coworkers (or cohabitants). On social media, most people are just spectators, getting entertained by a small group of creators whose relation with the rest of the community is that of salesmen. Both systems are not designed in the same way.

by lovethevoid 2 hours ago

Not everyone who plays MMOs are active participants. Majority of people in a guild are not active participants. A lot of them won't even get on a shared voice call anymore to listen to instructions during large group events.

A lot of MMOs also make active collaboration a complete pain, whether it's introducing a messed up matchmaking system, not dealing with bots, or adding new content that rewards you for going at it alone. A lot of content now is quite literally zero communication, not even a message in chat, just queue for group, do content and leave.

And people will spend 5+ hours a day doing that. Farming mindlessly as if it's a second job.

by Aerroon an hour ago

MMOs have always been like that though. The forced group content is a later addition that not every game follows (eg OSRS). But that doesn't really mean anything. You're still sharing a virtual world. You see people pass you by, meet random people etc. They are still active participants, they just don't have to wait around for other people constantly (because that's what forced group content always turns into).

by corimaith 3 hours ago

Tik-Tok (and Social Media) exists around content. It's fundamentally social but has no inherent "meat" which is why it go bad so easily, just like high school gossip and cliques. It's hollow by itself, focused on reaction and judgment.

MMOs are that "meat". It's someplace you go for it's own sake, and (hopefully) you meet people around that shared space as a consequence rather than an intention. There will be debates, trolls and conflicts of course, but I feel that the focus on content is a shared axis that can keep things healthier on the long term.

Well MMOs are dying, and a growing number of zoomers would rather passively watch than actively play games, so I guess gamers aren't immune to social media either, but I think in the future we will return to this for answers that our present can't answer.

by Aerroon 44 minutes ago

I think MMOs are dying because the casual players play mobile games instead, so MMOs end up catering more and more to the hardcore crowd. This further turns casual players away.

by Scaevolus 2 hours ago

Even if MMOs are dying, fun collaborative gaming experiences with friends (Minecraft, Roblox, Fortnite, ...) continue to be very popular. It's often done with an external voice chat program (Discord), meaning groups of friends can wander from game to game having many different experiences than MMO grinding.

by spencerchubb 4 hours ago

I don't even consider tiktok as social media. It's more for entertainment like netflix. There is not much socializing that happens on tiktok

by whyenot 3 hours ago

The fact that you may not have experienced it doesn't mean that it doesn't exist :) There is actually a lot of socializing on TikTok, for example in the "BookTok" community. The format is a little different than on a message board, or IG, but it is there.

by bloqs 3 hours ago

Perhaps at risk of reading too far into it, but it seems the implication is that while Tiktok is called "social media", it seems to be the exception that socialising occurs. World of Warcraft, and many similar games of that era would often be canned as anti-social, but fundamentally facilitated the pursuit of common goals and deep bonds for those otherwise isolated or barred from such engagement in other avenues.

by lolinder 3 hours ago

Yep. WoW was problematic because the mainstream had already decided that the participants were problematic, not because of any careful analysis of the game's merits. TikTok is okay because the mainstream participates, not because of a careful analysis of the platform's merits.

by Lammy 3 hours ago

MMOs are people being together, alone

Social media is people being alone, together

by fragmede 2 hours ago

Either way, you're doing socializing wrong. the only acceptable way of socializing is how our parents did it. In person, with lots of alcohol, and the only qualifier was physical proximity.

by evanmoran 4 hours ago

Netflix is curated and not user created, so I’d say TikTok is more like YouTube. Then of course everyone copied the format including YouTube, IG, X, and even LinkedIn (saw this one just today). But even with that slight naming difference, I couldn’t agree more with you that MMOs are rich cultural hubs compared to endless short videos. It’s a low bar :)

by jumping_frog 3 hours ago

Even Spotify. Just saw their short audio clips feed of interesting sections of songs, tracks.

by wwilim 2 hours ago

It's parasocial media if anything

by tenzing 2 hours ago

I still remember playing Anarchy Online in the mid 2000s and teaming up for a few hours with a guy who'd broken his back a month or so prior. He talked about how he got so much happiness from the social interaction and a sense of helping people (he was much higher level than me) within the game when he was otherwise bedridden.

by bitexploder 3 hours ago

I play WoW still. It is very much a fun social group and hobby as much as it is gaming. We nerd out over the lore and shared experience in the game. It can be a very humanistic experience if that is what you want. I have played this game for 15 years now. Been with the same guild for 6 now.

by ruthmarx 4 hours ago

This kind of story is heartbreaking, and something I think about a lot.

My parents don't know me very well, a lot of people don't, and I've always been a very private person. I've also been through a lot, written a lot about that and other things, but it's all across various profiles.

I know if something happened to me my parents would probably like to read it to have a better idea of who I was, to maybe be able to feel closer to me or hear more of my voice.

But this data is all across various profiles that would just be forgotten.

I want to make something that allows for importing data from all these various sources, presenting an interface to parse and peruse it, and making it available only after someone has died to certain named people.

Something like this will need to be standardized at some point as so much of our lives becomes increasingly digital.

by xyst 4 hours ago

> But this data is all across various profiles that would just be forgotten.

Google/Big Data/Advertisers/NSA/MI6 will never forget though ;)

It’s scary to think faceless corporations may often know more about yourself than you, your family, and even closest friends.

Reminds me of a story of Target sending adverts for baby items to a teenager which accurately predicated she was pregnant before she was even aware [1]

It’s all (unencrypted comms, texts, social media, osint, …) archived in massive data centers just waiting to be analyzed.

[1] https://www.forbes.com/sites/federicoguerrini/2024/08/30/con...?

by ben_w 4 hours ago

> Reminds me of a story of Target sending adverts for baby items to a teenager which accurately predicated she was pregnant before she was even aware

Given that the big advertisers have collectively decided to show me both dick pills and breast surgery and sanitary pads, and lawyers specialising in renouncing a citizenship I never had for tax purposes for people residing in a country I don't live in, and several other equally stupid examples, I now think such examples were as much over-selling as most of the claims Musk has made about FSD.

Only time I've seen an advertisement for something relevant to me, I already had it.

by OmarShehata 2 hours ago

You are likely an outlier. Ad targeting is very good at predicting you IF you fall into a cohort that behaves the same as each other. There's only way to find out the answer to this anyway (export our ad targeting data, share it into an anonymous open source pool, and analyze it)

by ben_w 2 hours ago

An outlier, yes.

Enough of an outlier they can't figure out my gender, and get the country I live in wrong while showing me the ad? That's a pretty dramatic failure.

by indymike an hour ago

Honestly I think ad targeting is good at just following me around and showing me what I just looked at. It's been a while since I've even clicked on an ad on purpose.

by dleeftink 3 hours ago

I just want to say you needn't feel pressured by relations that could have been by leading a private life. Love and kinship reach beyond knowing one's inner intricacies, and I feel the big stories don't matter all that much when it comes to love and family--it's the walks in the park or sharing a meal, the happenstance moments that are fleeting. And there is still time for many such moments, that remain difficult to capture in any sort of digital legacy we try to impart.

by ruthmarx 2 hours ago

I appreciate your comment very much, thank you.

by evanmoran 3 hours ago

Gathering all that together sounds worthwhile, but let me encourage you to share more of yourself in small parts as well. It takes practice to find the right amount to share (it’s a balance and depends on you and them), but taking an extra moment after dinner to ask what they have been up to or share a thought you’ve had recently can really help you connect better to them while you’re alive.

by elric 2 hours ago

> this data is all across various profiles that would just be forgotten

I'm quite happy with this. I don't need my stuff correlated. When friends and family die I miss them, but I don't go around snooping through the things they may have left behind, that feels disrespectful. If they wanted me to know about their WoW accomplishments, they would have told me about them.

by bradfitz 4 hours ago

That was what I started to do with Perkeep.org but never find enough time to work on it. At one point I had it importing from all my social media sources but of course everybody broke their APIs. Sigh.

by 1R053 4 hours ago

I do empathise with your desire a lot

...but then such a service gets monetised by advertising, financed with VC money and guess what happens next...

by fragmede 16 minutes ago

it must suck to be that cynical

by Sakos 3 hours ago

I have my Google account configured to automatically send an email with my most important usernames and passwords to close family and friends with a brief description of the most important sites I frequented with my main accounts. One of those is the master password to my password manager. I prefer that over some service that could be abandoned or close down before (or even after) I die.

by FrontierProject 3 hours ago

What's the trigger for sending the email?

by mattlondon 2 hours ago

When you die. Google knows this, of course.

Kidding.

But seriously, there is just a timeout you can configure - if you don't login for 3/6/12 months or whatever it triggers. You can grant login access too.

by cpill 2 hours ago

crazy idea, but perhaps you should find some way to let your parents see who you are while you're alive?

by ruthmarx 2 hours ago

Sure, but sometimes death happens before people repair relationships to a point they can really do that.

by goda90 4 hours ago

He was born in 1989, died in 2014. Not sure how he died at 20?

by seattle_spring 4 hours ago

The title is incorrect. The age of 20 is significant because that's the maximum age the parents were told that he would live

> He may, his parents are told, live to be 20

And later...

> The years pass. Mats’ 20th birthday comes and goes

The story of his death follows shortly after that line. I'm guessing the title author (usually not the same person as the story author) misunderstood that line, and it wasn't caught during proofreading

by caseyy 3 hours ago

If you hit Reject and Pay on the cookie notice, it’s a £7 monthly recurring charge that does not subscribe you to The Times, and does not turn off ads, nor allows you to browse without tracking. It simply turns off and personalisation and promises The Times (but no mention of their partners) won’t use your personal information for ads. And apparently this stands only for the website, not the apps, for which cookies are “managed separately”.

£84 a year for one website to still advertise to you and still track you in their apps, and not even give you paid content.

Even if you choose to accept all cookies and tracking, the next modal asks to pay for digital access to read the article. Meaning — you might need two recurring subscriptions to read the article, it seems.

This level of grift — I couldn’t have even imagined. What a trash-tier business practice.

by tombert 4 hours ago

Huh, this is basically the plot of a My Name is Earl episode: https://mynameisearl.fandom.com/wiki/Kept_a_Guy_Locked_in_a_...

by aeturnum 2 hours ago

I also had a wholesome and fulfilling world of warcraft experience growing up. I'm fully abled and am not into how people only seem to recognize the fullness of relationships in videogames when that relationship is happening to a person you have a prejudice about. I am glad that he had access to this and I am glad that people are recognizing this experiences' value. I would love to see more people recognize the possibility of having healthy relationships in online spaces. I also am worried this is going to be seen as another instance of people with disabilities (or disabled people if you please) being infantilized in a way that insults this young man, other people with disabilities, and also people who have good experiences growing up in online communities.

Edit: I just kind of tried to summarize my feelings here - which is not that interesting. Overall this is great! I too had a similar experience and recognize a fellow traveler. Also, boy, am I worried "the discourse" will go in a disappointing direction around this but I hope it won't!

by lynx23 4 hours ago

Double life, how ironic. I have some experience with being isolated due to a disability, albeit mine is by far not as far-reaching, but still. What some call a "double life" is the primary life to those which failed to find a true and meaningful connection to those around him, lets call it family. Sometimes, escaping from well-meaning but unable to adapt people around you is the only thing you can do to try and achieve some meaning in life. Ironic that they end up calling it a double life, failing to understand that what they provided simply wasn't enough, and also couldn't be enough. Lets put it that way. y life only started when I moved out of my parents home. Be it physically or virtual, thats likely true for many who are being tormented by an isolationist life.

by bdjsiqoocwk 4 hours ago

If this was such a big part of their son's life, how come they weren't aware?

I'm asking this more to wonder out loud whether I'm in need of some introspection than to blame them.

by CM30 4 hours ago

Because most people aren't that aware of their friends and relatives' hobbies and interests, nor the specifics about how they work. So if that person doesn't speak openly about them (and let's face it, most people won't simply because the other person won't find the topic that interesting), then they'll only know the most basic aspects.

Like, someone I'm friends with regularly goes to the climbing gym. I vaguely remember being told which gym it was at one point, and I know the sport they partake in, but that's basically it. I don't know if they've got any friends or acquaintances they hang out with each time they go, if they go to events related to it, whether they discuss it online, etc.

And the same goes with what most people (friends and parents included) know about me and my own hobbies and interests too. They might know some of the things I'm interested in and some of the people I'm friends with, but it's certainly not all of them.

In general, people tend not to know everything (or often, even that much in general) about their friends and loved ones. They know what they're willing to talk about/have bothered discussing, and that's usually it.

by jumping_frog 3 hours ago

Would you say "Our lives have been digitally unbundled" be accurate characterization?

by CM30 2 hours ago

Quite possibly. The internet's existence means it's a lot easier to have hobbies and interests and friendships that your real life friends and family don't know about, that's for sure.

by asyx 4 hours ago

I think to parents at least to millennials, the idea of an MMORPG is just even more foreign than it is to parents to gen z or gen alpha.

WoW was maybe not the first big title but it was the first that really put the genre into the mainstream. A genre inspired by the novelty of virtual worlds. I think to them, their son just played a dumb video game and in the best case they weren’t necessarily supportive but also not against it. Just a weird thing he did that they didn’t understand.

How could they possible imagine that he spent his time in that world with people from all around the real world talking about the game and their life alike for hours on end. Being there for those people when life hit them and being able to expect the same in return like what you’d hope friends in the real world would do.

To my mother, all people online that talked to me when I was a teenager would be creepy old people trying to groom me. But the people I’ve met in those games are now my best friends. If I were religious, one of them would have been the godfather to my child.

by magicmicah85 4 hours ago

I think from their perspective, all they saw was a video game, they didn’t know that it involved intricate role-playing and community.

by Tor3 2 hours ago

That's exactly what his father said. They had thought it was just playing a game (he used the word 'competition' when he spoke about it).

EditAdd: And it's not strange. First, Mats had his own apartment, it wasn't like he was playing where his parents were walking past all the time. And secondly, every time he logged on to WoW he would spend the first 30 minutes running. So if anyone watched him when he started playing the would simply see a figure on a monitor running on a road, and keep running, and that was all.

by chx 3 hours ago

That's the thing.

WoW came out in 2004. What came before in a similar genre? Maybe Diablo II in 2000-2001. And while the Guild Halls were planned for D2 they never actually shipped. There were forums etc but nothing like the scale and possibility of WoW. There were no patterns for this before.

by temp0826 3 hours ago

Ultima Online, Everquest, Lineage...Blizzard definitely had a leg up with their brand recognition which boosted the genre to new levels, but it really wasn't a new idea.

by chx 2 hours ago

In 1997 UO had ~100 000 subscribers, in 2004 WoW had over a million. It's nowhere near the same.

This is a very common misconception, really. Yes, there are no new ideas. The fact that LG Prada sported a capacitive touch is only relevant for mansplaining. rewind.ai predates Microsoft Recall but who cares, really? The chances of an abusive spouse discovering it and using it to oppress further a woman is nil while Recall will be right in front of their eyes. AirTag was not the first stalking device but for sure it was the first to reach mass enough adaptation to get multiple women murdered. The list is endless.

by Tor3 2 hours ago

They were aware, but hadn't got the correct understanding. They had thought all the time that WoW was a competition, beating the machine.. like the video games they grew up with (and, er, I did), i.e. car racing games and the like. In other words, they weren't aware of the social aspect of the thing.

by stego-tech 4 hours ago

It’s because, for those of us who exist in these realms - be it WoW, EQ, furries, whatever - we get very, very good at being discrete. There’s that initial excitement when we desperately want to share our joy with our parents or siblings, but all too often that joy is dashed by popular misconceptions, media sensationalism, and flat-out fabrications about “strangers online” and the like. I found solace in online communities as an introvert traumatized by repeated cross-country moves growing up, and when I tried sharing my online friends with my parents, they deleted my social messenger accounts at the time.

So that’s why this stuff often pops up as a “surprise” to those left behind, or comes across as a “double-life”. We often tried to open up and share ourselves, but were shut down for the unorthodox ways we found happiness or identity, and realized the best approach was hard segregation of the two.

Heck, it’s why I still don’t tie my meatspace and authentic selves together. The meatspace me is this reserved but honest engineer who just wants to make good systems that customers like using and be left alone, but the online dinosaur is…_starkly different_, more open and authentic, exuding more confidence and more empathy as well.

We’re unique creatures who adapt to our surroundings, but make no mistake: we always want to share our found happiness with others. Unfortunately, experience often dictates that sharing ourselves so completely is more likely than not to end up causing us great harm, and so we just don’t do it.

by lynx23 4 hours ago

You're pretty much onto the crux of the situation. Lets put it mildly, its a rare case that the parents of a disabled child/person truly understand their needs/desires/wishes/dreams. Its much more common that the barrier that appears between disabled and non-disabled people will persist, and will not get broken down. Most disabled people I know (and I am disabled myself) basically had to run away from home to get some degree of freedom. Its a rather sad thing, which involves a lot of things, mostly the trauma of the parents which they likely never overcome. And the desire of the disabled peerson to gain some independence. Which is usually not compatible with family.

by StefanBatory 3 hours ago

And longing for a family that you could have had...

I find it that people who grew up with attentive parents just don't understand how one can not trust their parents, or what it is like to have to hide everything from them.

by bdjsiqoocwk 3 hours ago

That post really made me sad.

I'm not disabled and neither is anyone in my family. But my relationship with my parents was always bad. I never spent any time thinking about the lives of disabled people because they've always been such an alien reality to me, but I think if you'd asked me think about it I wouldve had the vague intuition that disabled at least had good relationships with their parents because how dependent/how much time they were forced to spend with them. Your comment about the trauma that parents never overcome added a really dark twist for me to the concept of "bad relationship with your parents".

Anyway thanks for sharing

by Novosell 4 hours ago

It is a sorta nice story, although I imagine us who actively do participate in gaming communities wont look at it with as much wonder as the writer and the mans parents do, but I'm sort of disturbed by the fact that their son basically did nothing else than play WoW for many years yet they never cared to bond with him over it? Maybe they did but he wasn't interested in sharing? Was he mute? It's not mentioned but it's very possible given his disease. Even so, they could've gotten something of an understanding of it surely? Their ideas about it and the reality of it were not even close.

It can be tiresome to take care of sick family members, I relate with that, but they still come off as negligent in this article. Feel like I need more info.

by magicmicah85 4 hours ago

I have three kids, and even when I ask what they’re playing they just give me simple answers. “Who you playing with?” Friends. “What game you playing?” A game.

Imagine trying to explain an mmo and role playing to people who don’t play video games. Probably not an easy conversation to explain you’re Ibelin, the noble warrior of Azeroth.

by itronitron 4 hours ago

Consider that they were providing the environment and resources that he needed in order to have a positive impact on other people's lives. I don't think you should perceive it as negligence if they didn't know about it.

Mans probably wanted to keep the worlds separate, as his parents knew everything about his condition and he didn't want to reveal that to the online community (until he started blogging.)

by StefanBatory 3 hours ago

Some parents aren't interested in it. My parents don't really know anything about me; it's just not of interest to them. It's all basic weather talk at best. And whenever I tried to talk to them, I got shut down. They have their own problems, their own things to worry about, I guess.

by ETH_start 3 hours ago

Didn't he die at age 25? Am I missing something here?

by PUSH_AX 3 hours ago

His parents were essentially told 20 was his life expectancy.

by djohnston 3 hours ago

You’re missing the point of the story mate. Don’t let the arithmetic distract you.

by EricE 2 hours ago

Whenever I see stories like this (and they are frequent, including two uncles in my family) I think about the people who are convinced they are being benevolent in advocating for the abortion babies like this out of "compassion".

by viraptor an hour ago

Stories like this are written about people successful in some way despite their circumstances. You don't get to read too often about many others who are not able to lead a good life and end up requiring more from the parents/carers than those are able to offer.

You'll hear about the mostly happy family, not about the local woman whose marriage didn't survive the effort, with a kid completely dependent on her, who decided that murder-suicide for both of them is a better outcome than the struggle and possibility of being left with local community care.

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