Interesting so the N64 had a more flexible color blending process, and in doing that no clamping.
So the 'good explosions' were possible on N64 if you did the blending+clamp by hand?
Discussed a bit more here in 2017-2018: https://forums.nesdev.org/viewtopic.php?t=16414
> Did you ever wonder why explosions and other effects looked so much cooler on the original PlayStation than they did on the Nintendo 64?
3 comments:
Interesting so the N64 had a more flexible color blending process, and in doing that no clamping.
So the 'good explosions' were possible on N64 if you did the blending+clamp by hand?
Discussed a bit more here in 2017-2018: https://forums.nesdev.org/viewtopic.php?t=16414