Show HN: Audiomass – a free, open-source multitrack audio editor for the web (audiomass.co)

49 points by pantelisk 8 hours ago

11 comments:

by sgallant 18 minutes ago

This is great. I need to do audio work this coming week and was dreading Audacity.

by throawayonthe 8 minutes ago

when have you last tried audacity? it's been getting friendlier

by serious_angel 44 minutes ago

    It seems like the inspiration went from Audacity, and with great changes to the design and feel of calmness and solidity!  
    I've tried loading a file with XM format, yet the current state of the import logic stated "Unsupported". Is there any chance you'll support the format?  

    For example, the following artwork is radiating charmingly in VLC:  
    - https://cable.ayra.ch/modplayer/mods/!Others/DYNAMITE_-_Winamp_5.0RC8_crk.xm

    And, thank you! very much for the experiments, effort, miracles... art you do...
by pantelisk 37 minutes ago

Thank you :) I 'll look into it, I am a little cautious of bloating up the filesize (right now it's at 98kb of js and 10kb of css), but if I can make something work efficiently I 'll give it a go.

On an unrelated note, I'm a little surprised there is no good open source web audio tracker (like Renoise but for the web) out there yet...

by ugh123 24 minutes ago

Is there midi support and vst support? I know that's asking for a lot =)

by m0nit0r 11 minutes ago

Looks promisimg. Must try the next days.

by argimenes 10 minutes ago

Makes me think of Quatermass ...

by genericacct 39 minutes ago

Very nice. One feature id like to see is import of stem bundles as produced by various tools like suno or stemsplitter

by HuzaifaYasin 6 hours ago

How can we add more tracks. is there a limit?

by pantelisk 6 hours ago

There is a little [ + ] button next to CHANNELS in the sidebar, it has no limit but right now so add as many as you like :)

It's using dom to render the multitrack waveform boxes currently so I would assume after a certain point it might start to slow down a bit. In the future might switch it all to be webgpu based to avoid such limits.

by macwhisperer 4 hours ago

this is cool thanks for making it!

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