It seems like the inspiration went from Audacity, and with great changes to the design and feel of calmness and solidity!
I've tried loading a file with XM format, yet the current state of the import logic stated "Unsupported". Is there any chance you'll support the format?
For example, the following artwork is radiating charmingly in VLC:
- https://cable.ayra.ch/modplayer/mods/!Others/DYNAMITE_-_Winamp_5.0RC8_crk.xm
And, thank you! very much for the experiments, effort, miracles... art you do...
Thank you :) I 'll look into it, I am a little cautious of bloating up the filesize (right now it's at 98kb of js and 10kb of css), but if I can make something work efficiently I 'll give it a go.
On an unrelated note, I'm a little surprised there is no good open source web audio tracker (like Renoise but for the web) out there yet...
There is a little [ + ] button next to CHANNELS in the sidebar, it has no limit but right now so add as many as you like :)
It's using dom to render the multitrack waveform boxes currently so I would assume after a certain point it might start to slow down a bit. In the future might switch it all to be webgpu based to avoid such limits.
11 comments:
This is great. I need to do audio work this coming week and was dreading Audacity.
when have you last tried audacity? it's been getting friendlier
Thank you :) I 'll look into it, I am a little cautious of bloating up the filesize (right now it's at 98kb of js and 10kb of css), but if I can make something work efficiently I 'll give it a go.
On an unrelated note, I'm a little surprised there is no good open source web audio tracker (like Renoise but for the web) out there yet...
Is there midi support and vst support? I know that's asking for a lot =)
Looks promisimg. Must try the next days.
Makes me think of Quatermass ...
Very nice. One feature id like to see is import of stem bundles as produced by various tools like suno or stemsplitter
How can we add more tracks. is there a limit?
There is a little [ + ] button next to CHANNELS in the sidebar, it has no limit but right now so add as many as you like :)
It's using dom to render the multitrack waveform boxes currently so I would assume after a certain point it might start to slow down a bit. In the future might switch it all to be webgpu based to avoid such limits.
this is cool thanks for making it!