Windows 11 New Media Player Uses 3.5x More RAM, Charges for Popular Video Codecs (extremetech.com)

118 points by tcp_handshaker 4 hours ago

53 comments:

by est31 2 hours ago

Removing HEVC support wasn't their choice but probably stems from the licensing pools increasing their prices [1].

Windows media player probably sees very little usage nowadays and probably even less for HEVC, when most content playback happens via streaming and browsers today.

As for the RAM increase, well that's probably a consequence of the general trend of doing frontend engineering via JS/TS instead of using OS native frontend APIs. The advantages are more on the development side of those apps, i.e. you can hire JS UI devs way more easily, and probably LLMs know way better how to deal with a react app than an UML one.

[1]: https://arstechnica.com/gadgets/2026/04/lawsuits-licensing-a...

by concinds 2 hours ago

'It's worse for our users, but easier for our developers' is an unacceptable tradeoff, they deserve the backlash.

by cfiggers 2 hours ago

I mean... Yes, but there's nuance here.

Using 400 MB of RAM vs 100 MB of RAM is close to unnoticeable in a world of a GB+ for a single Chrome tab... And if "easier for our developers" means the end user is getting more regular updates with fewer critical issues, then it's not an uncomplicated tradeoff at all, parts of it are actually synergistic.

by ruszki 2 hours ago

There are 100s of processes running on my Windows without starting anything explicitly. They are using more than 10 gb of RAM. I am already feeling the consequences of this sloppiness. Especially that my IDE/compiler/emulator easily use 20+ GB. My 32 GB of memory is not enough somehow…

by StilesCrisis 7 minutes ago

A single Chrome tab does not use gigabytes. In fact, this app IS a Chrome tab! It's web based, so it's using Edge, which is just Chrome in a trenchcoat.

by lynndotpy 23 minutes ago

It does not matter how well or poorly Chrome mismanages memory, 400MB is still 400MB. If that 400MB is 10% of the free RAM after the share the OS takes, then that is a hefty toll. And the regular updates Windows 11 users are getting are famously not providing value, but taking value away. Case in point right here is the new media player.

by sgarland an hour ago

IME, there is a negative correlation “justifies increased memory consumption by citing DX” and “ships code with fewer critical issues.”

by nokeya 30 minutes ago

The problem is that it does not. At all.

by pdhborges 2 hours ago

How come I have never seen this tradeoff work in practice?

by t-writescode an hour ago

You see it all the time in Slack, Discord and so on.

Isn’t VS Code an Electron app? Or just its predecessor?

by SupLockDef an hour ago

There is no nuance in 400%...

by srdjanr an hour ago

Of course there is. If it increased from 1MB to 4MB, that would definitely be insignificant

by GeekyBear an hour ago

If Google and Apple also decided to remove support for common video formats instead of just paying the slightly higher licensing fee, I might have some sympathy.

Microsoft thinks they have all the money in the world when it comes to wasting huge sums on mergers and acquisitions that go nowhere. Spend some on maintaining the user experience.

Also, with Dell and others releasing new Windows laptops with 8 Gigs of RAM, needless memory bloat is unacceptable.

by kasabali 7 minutes ago

At this point they could direct some AI to vibe rewrite every UI code in Win32 and MFC and it'd still be vastly better than crap they push us.

by secondcoming 3 minutes ago

I tmust be possible these days to allow designers to prototype UIs in WebTech and then convert it to native code.

by ncallaway 2 hours ago

> The advantages are more on the development side of those apps

I mean, I agree, but Microsoft of all companies really should be invested in building Windows native applications. If they can't be fucked to build Windows-native applications, why would anyone else?

Microsoft should be setting the example, and the high bar of what Windows-native quality software should be. It's frankly embarrassing for them that they can't or won't do it.

by pixelpoet 2 hours ago

> The advantages are more on the development side of those apps, i.e. you can hire JS UI devs way more easily

Ah yes, we don't want Microsoft to run out of JavaScript developers to keep improving their desktop operating system in this manner. More webdevs, that's what's going to fix what ails Windows!

by winstonwinston 2 hours ago

Windows 11 is not free software. Apple macOS, iOS, ipadOS all support HEVC and Dolby because Apple pays licensing costs, likewise Microsoft should do the same for Windows users, it is not free OS.

by cf100clunk 2 hours ago

HEVC is provided by the official, licensed h265 standard. The open source ~HEVC-compliant codec library is x265 created by VideoLAN but was apparently not an option for Microsoft.

by cornstalks 2 hours ago

x265 is an encoder, not a decoder. Also, being open source doesn't matter here: an open source library, even with a patent grant, doesn't give you a license to someone else's patents.

by jjcm 9 minutes ago

I think what I find fascinating about this is it's a native app with no web version... and they still decided to write it in html/js. This is after Microsoft's commitment to rebuild things in WinUI.

Don't get me wrong, I totally understand the barrier of friction that native presents compared to html/js, but that barrier has lowered so much with the advent of agentic development. It just feels like things weren't thought out.

by prmoustache 6 minutes ago

Which barrier?

by orthoxerox 2 hours ago

I kinda have to hand it to Microsoft for dogfooding vibecoding with Copilot to such an extent. You can't say they encourage their customers to use a bad solution while doing something different in-house.

by Const-me 14 minutes ago

Why is that HEVC video extension is required?

As a part of the user-mode half of the GPU driver, GPU vendors ship media foundation transform DLLs to use HEVC hardware codecs. Don’t AMD, Intel and nVidia already pay patent royalties? I expect them to include into price of the GPUs with hardware support i.e. all of them made in the last decade.

by y-c-o-m-b 2 hours ago

I don't think I've ever voluntarily used their shitty media player since the classic version. MPC-BE (some folks use MPC-HC) is my goto with VLC as a backup if certain codecs don't play nice with it. I'm able to use nVidia super resolution with them as well.

by IronWolve 2 hours ago

Do people still use the K-Lite Codec Pack so their players have all the codecs installed? Or just use vlc?

by accrual 2 hours ago

I loved the K-Lite Codec Pack and CCCP (Combined Community Codec Pack) back in the XP days, especially while exploring MKVs and anime, but I virtually never run into a media file that VLC or MPC-HC can't play by default these days. Just drop it in and it plays.

by notpushkin an hour ago

If I understand correctly, most of what K-Lite / CCCP did was wrapping libavcodec/libavformat for the Windows APIs, so native players could use them. VLC just ships with libavcodec included, so it supports all these formats. Not sure about MPC-HC nowadays (it used to use Windows APIs, but you’d usually get it with your codec pack installer anyway).

by tosh 26 minutes ago

> The modern Media Player is said to use around 377MB of RAM when idle, compared to roughly 103MB for the old player—about 3.5x as much memory while doing absolutely nothing.

even 103MB sound like a lot for doing nothing

by shaokind 3 hours ago

What? I can find at least one article from 2018 about HEVC being pay-walled? [0]

EDIT: Also, what do they mean by "new" Media Player? It shipped in 2022 [1]. This article is garbage. The source article [2] is fine.

[0]: https://www.windowscentral.com/microsoft-now-charging-hevc-v...

[1]: https://en.wikipedia.org/wiki/Windows_Media_Player_(2022)

[2]: https://www.windowslatest.com/2026/06/16/microsoft-reveals-w...

by ftchd 2 hours ago

So it started sucking almost a decade ago, checks out in my experience

by somat 2 hours ago

Windows media player always sort of sucked. I remember when I discovered mplayer. What a breath of fresh air by comparison. ostensibly worse, with it's barely there user interface. But... all it did was play video, it would play anything, no more faffing about with installing codecs or different programs for different formats. No annoying ui that tried too hard to look like a piece of hi-fi gear.

I am not sure exactly what happened to it, it's maintainer moved on to other projects I imagine, it's current equivalent is probably mpv

by fuzzfactor 2 hours ago

The article mentions W11 24H2 but that might have been the only update the article had if it was first published much earlier. Might have even been an advance warning about AC-3 even before 24H2 was released.

Otherwise looks a bit deceptively like new findings just because the date at the top of the page says June 18, 2026 :\

by megamike 4 hours ago

Is vlc still popular and widely used or is there a new 'kid' in town?

by magicalhippo 3 hours ago

Well there's an old kid in town, MPC-HC is still being maintained[1] to the great joy for us who dislike the VLC UX.

[1]: https://github.com/clsid2/mpc-hc/

by jesuslop 35 minutes ago

Agreed, Media player classic is the Winamp of video.

by ReptileMan an hour ago

Ugh... for the life of me I still can't understand why you can't click to play pause in VLC. Probably once upon a time it was about dvd, but the number of played dvds compared to pirated mk4 is probably one to a billion.

by snvzz 28 minutes ago

Still vastly prefer mpv[0].

0. https://mpv.io

by functionmouse 4 hours ago

mpv is really good but a little light on the GUI; I recommend VLC for most people

by whatevaa an hour ago

SMPplayer is a frontend for mpv which I use and like.

by notpushkin an hour ago

It also has MPC GUI mode for nostalgia :)

On macOS, IINA is my go-to mpv wrapper nowadays, and last time I tried, Haruna is pretty good on KDE.

by rasz an hour ago

Yep, highly recommend https://www.smplayer.info with dark skin :)

by BoingBoomTschak an hour ago

There's https://github.com/mpvnet-player/mpv.net for Windows lusers.

by applfanboysbgon 3 hours ago

MPC is better if you're on Windows.

by AlienRobot 2 hours ago

PotPlayer is the new kid, I guess? Personally I don't like VLC because of the UI, so I've always used MPC.

by queenkjuul 2 hours ago

HEVC has been a paid add-on for as long as windows 10 has been around, iirc.

Dropping AC3 does seem unnecessary.

by herf 3 hours ago

HEVC used to be a capped license per organization, so not providing it in the OS seems really harmful and expensive. Has the cap changed recently?

by LollipopYakuza an hour ago

Didn't they just publicly make an apology for enshitting Windows over the last years, and committed to go back to building native app?

I understand that project might have started way before the public statement but it really doesn't look good from a PR standpoint.

by nekusar an hour ago

For everything except sabotage-ware rootkit based games, Linux is the better solution for basically everything.

Running MS Windows these days is like having a "kick me, hard" sign on your back. Or, you're treated like a money and data piñata.

by fecal_henge an hour ago

There is a lot of professional software that locks people in also.

by ValentineC 42 minutes ago

Can't wait for said professional software to eventually decide that Electron's the way to go as well, and make shittier new versions, but cross-platform.

(I don't know if this can be sarcasm anymore.)

What is Windows's moat among the business crowd? Is it the "can't get fired if they buy Windows" mantra?

(Well, now they can get laid off anyway.)

by XzetaU8 3 hours ago

A solution for AC-3 is to get Dolby Digital Plus decoder for PC OEMs from here:

https://www.majorgeeks.com/files/details/dolby_ac_3ac_4_inst...

and then you recieve the latest update from windows store.

by t1234s 3 hours ago

M$ knows the laws will change in their favor requiring a gov ID to boot a computer. This is how they will get away with crap like this.

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