I used to do things like this when I was a kid (less extreme, never more than a single sheet of paper), where I would create some natural features: a lake shore or river, maybe a freeway or two or a railroad and then start platting out a subdivision in the open spaces. It was a delightfully meditative practice and maybe I should start doing it again.
You know, it'd have been amazing if TFA has not opened with that video. So instead of clicking the link to view TFA, you went off and dug up the exact same link in TFA???
The main linked article actually does not have that video; the article linked from in the description does have it. Not surprising that someone missed it.
I know Jerry Map (I hope that someday will be a exposition in Spain) because I love it, I love the https://en.wikipedia.org/wiki/Outsider_art. The people who maybe mad and they built a world with own rules.
It would make an interesting map generation algorithm that could feed the card data and specified map tiles into an image gen AI system that would have to take the map tiles and try to follow the rules.
As I get older I’ve come to realize more and more how bad instant gratification is. There’s value and mental health benefits in doing things that are slow and take time and effort.
As I was coming back to the thread, I was dreading someone might be making this submission about AI. I miss HN from before it became AIN and other types of intellectual curiosity were drained out.
What’s marvellous about this work is the antithesis of AI and computers, the artist and the process are what’s fascinating about it. Generative map and art programs are a dime a dozen. Those have value in their own way, but it’s different from this. There’s no need to conflate the two, most things do not need or benefit from AI.
24 comments:
I used to do things like this when I was a kid (less extreme, never more than a single sheet of paper), where I would create some natural features: a lake shore or river, maybe a freeway or two or a railroad and then start platting out a subdivision in the open spaces. It was a delightfully meditative practice and maybe I should start doing it again.
There's a good People Make Games video about this from a few days ago
https://youtu.be/Is8N7B9b0GQ
It's funny that I watched this less than an hour ago, and I click on hackernews and bam it's #1 on the front page.
Probably someone else must've also watched this in the past few hours or days.
The world is increeeeeeedibly small with likeminded people (sometimes at least, which is most of the times).
You know, it'd have been amazing if TFA has not opened with that video. So instead of clicking the link to view TFA, you went off and dug up the exact same link in TFA???
Oh, I see that there's two TFAs. The one in the description has the video, but this main one doesn't - http://www.jerrysmap.com/the-map
The main linked article actually does not have that video; the article linked from in the description does have it. Not surprising that someone missed it.
For me it doesn't. Perhaps it's a cookie setting? Anyway, lovely video.
I know Jerry Map (I hope that someday will be a exposition in Spain) because I love it, I love the https://en.wikipedia.org/wiki/Outsider_art. The people who maybe mad and they built a world with own rules.
I remember the book of https://en.wikipedia.org/wiki/Henry_Darger or https://en.wikipedia.org/wiki/Dwarf_Fortress or Cataclysm DDA .
And weird games as https://en.wikipedia.org/wiki/Nomic .
The most Borgesian thing to ever be posted on HN.
From the first sentence and image on jerrysmap.com I seriously thought it was Jerry Garcia's doing for a second.
Looks like the OG fortnite map to me
People Make Games just did a terrific documentary on this https://m.youtube.com/watch?v=Is8N7B9b0GQ&pp=0gcJCUECo7VqN5t...
It's literally at the top of the post.
Well, in the secondary link, at least.
I didn’t notice there was a secondary link, sorry. For everyone else, consider this comment a recommendation to click through and watch it then :)
It would make an interesting map generation algorithm that could feed the card data and specified map tiles into an image gen AI system that would have to take the map tiles and try to follow the rules.
As I get older I’ve come to realize more and more how bad instant gratification is. There’s value and mental health benefits in doing things that are slow and take time and effort.
As I was coming back to the thread, I was dreading someone might be making this submission about AI. I miss HN from before it became AIN and other types of intellectual curiosity were drained out.
What’s marvellous about this work is the antithesis of AI and computers, the artist and the process are what’s fascinating about it. Generative map and art programs are a dime a dozen. Those have value in their own way, but it’s different from this. There’s no need to conflate the two, most things do not need or benefit from AI.
Can't feed Jerry to the ai though
When articles like this are published along with photos and videos, in a way it is feeding Jerry to the AI.
If he's been blogging as long as it says, he's already part of the collective
Does every single thing need to be about AI? Really?
I mean, to be fair, some "super resolution" solutions for image generation do subdivide things into tiles to be re-done at a higher fidelity.