Show HN: Parin – A 2D game engine between raylib and Godot, written in Dlang (github.com)

32 points by Kapendev a day ago

4 comments:

by Ephraimd 2 hours ago

Always excited to see something done with Dlang. I still think that language is underrated.

by giancarlostoro an hour ago

DMD needs to work on modern Macs. I am about to have a chat with Claude over how I can make that happen at this point, I have a feeling it will involve the LLVM D compiler, some assembly witchcraft for Apple Silicon and maybe some sort of bootstrapping method. I did toy with making Mojo work on Windows, but Max is proprietary so I can only use a tiny fraction of Mojo on Windows unfortunately.

by Kapendev a day ago

Parin is a 2D game engine I've been working on for about two years.

by doublerabbit 3 hours ago

This is cool. Well done in the creation.

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